This is my Game Ready, Low Poly Fantasy Wagon I built in Maya, textured in Substance Painter and rendered in Unreal Engine 4. I set myself this project over the 2019-2020 Christmas Holidays to practice my low poly modelling, knowledge of substance painter and how to make a game ready asset for UE4. Through this project I have learnt a lot of time saving knowledge and know how to improve for my next build.